Chambers Of Shaolin
Platform: Amiga CD32
Region: Europe
Media: CD
Controller: Joystick
Genre: Beat 'em Up - Multi-Screen - Martial art
Gametype: Licensed
Release Year: 1993
Developer: Thalion
Publisher: Grandslam
Players: 1 Only
Hardware: CD32
Conversions: Also available for OCS, ECS. Atari ST/E, Commodore C64/128
Disks: 1
Programmer: Marc Rosocha, Jochen Hippel (Mad Max)
Musician: Jochen Hippel (Mad Max)
Designer: Erik Simon, Günter Schmitz, Holger Flöttmann (Floettmann), Monika Krawinkel
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In the first part of the game, you will have to train your character in the various chambers of Shaolin. Each exercise, which includes balancing on trees, kicking a pendulum and dodging objects coming towards you, will improve your skills like stamina and strength. The better you do in the chambers, the easier it will be for you in part two:

Part two is a more traditional 2D fighting game where you have to advance from level to level by beating your opponents up.

http://www.mobygames.com/game/chambers-of-shaolin
